using System.Collections.Generic; 
using XFGameFramework;

namespace XFGameFramework.ArchiveSystem
{
    /// <summary>
    /// 存档数据接口(通过存档系统保存的数据必须实现该接口)
    /// </summary>
    public interface IArchiveModel 
    {
        /// <summary>
        /// 唯一标识
        /// </summary>
        int Id { get; set; }
    }

}

